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/* C module intrface */
#include "util_121.h"
#define MaxRand 32767
#define iWhitePattern 4
#define iLtGreyPattern 3
#define iGreyPattern 2
#define iDkGreyPattern 1
#define iBlackPattern 0
#define iModeNotBic 7
#define iModeNotXor 6
#define iModeNotOr 5
#define iModeNotCopy 4
#define iModeBic 3
#define iModeXor 2
#define iModeOr 1
#define iModeCopy 0
#define iStrikeOut 8
#define iUnderline 4
#define iItalic 2
#define iBold 1
#define WinEscapeKey 27
#define WinReturnKey 13
#define WinTabKey 9
#define WinBackSpKey 8
#define WinF1Key 1001
#define WinF2Key 1002
#define WinF3Key 1003
#define WinF4Key 1004
#define WinF5Key 1005
#define WinF6Key 1006
#define WinF7Key 1007
#define WinF8Key 1008
#define WinF9Key 1009
#define WinF10Key 1010
#define WinF11Key 1011
#define WinF12Key 1012
#define WinHelpKey 1013
#define WinDelKey 1014
#define WinEndKey 1015
#define WinBeginKey 1016
#define WinPgDownKey 1017
#define WinPgUpKey 1018
#define WinRightKey 1019
#define WinLeftKey 1020
#define WinDownKey 1021
#define WinUpKey 1022
#define CTRLBIT 4
#define ALTBIT 2
#define SHIFTBIT 1
#define KEYREPEAT 4
#define KEYUP 2
#define KEYDOWN 1
#define BUTTONSTILLUP 0 /* PA: new constant for mouse handling. */
#define BUTTONUP 50
#define BUTTONSTILLDOWN 40
#define BUTTONTRIPLEDOWN 3
#define BUTTONDOUBLEDOWN 2
#define BUTTONDOWN 1
#define EDITISMULTILINE 1 /* PA: flag value: edit control is multi-line. */
#define EDITISKEYSENSITIVE 2 /* PA: flag value: edit control sends keyboard events to Clean. */
/* Constants that are passed when creating (custom)button controls.
*/
#define ISNORMALBUTTON 0 /* The button is a normal button. */
#define ISOKBUTTON 1 /* The button is the OK button. */
#define ISCANCELBUTTON 2 /* The button is the CANCEL button. */
/* Game cross call codes. */
#define CcRqUSERGAMEEVENT 1905 /* send user event to other objects */
#define CcRqCREATEGAMEOBJECT 1904 /* create a new game object */
#define CcRqPLAYSOUNDSAMPLE 1903 /* initialize sound sample */
#define CcRqRUNGAME 1901 /* run the game engine */
#define CcRqCREATEGAMEWINDOW 1900 /* create a game window */
/* Print cross call codes. */
#define CcRqDO_PRINT_SETUP 1828
#define CcRqDO_HTML_HELP 1827
#define CcRqGET_PRINTER_DC 1824
#define CcRqDISPATCH_MESSAGES_WHILE_PRINTING 1823
#define CcRqENDDOC 1822
#define CcRqSTARTDOC 1821
#define CcRqCREATETCPWINDOW 1820 /* create TCP window */
#define CcRqDESTROYMDIDOCWINDOW 1817 /* destroy MDI document window */
#define CcRqCREATESDIDOCWINDOW 1816 /* create SDI document window */
#define CcRqCREATEMDIDOCWINDOW 1815 /* create MDI document window */
#define CcRqCREATEMDIFRAMEWINDOW 1814 /* create MDI frame window */
#define CcRqCREATESDIFRAMEWINDOW 1813 /* create SDI frame window */
#define CcRqCLIPBOARDHASTEXT 1812
#define CcRqGETCLIPBOARDTEXT 1811
#define CcRqSETCLIPBOARDTEXT 1810
#define CcRqDIRECTORYDIALOG 1802 /* create directory selector dialog. */
#define CcRqFILESAVEDIALOG 1801
#define CcRqFILEOPENDIALOG 1800
#define CcRqSHOWCONTROL 1755
#define CcRqSELECTPOPUPITEM 1754
#define CcRqENABLEPOPUPITEM 1753
#define CcRqADDTOPOPUP 1752
#define CcRqSETITEMCHECK 1751
#define CcRqENABLECONTROL 1750
#define CcRqCREATECOMPOUND 1729
#define CcRqCREATESCROLLBAR 1728
#define CcRqCREATECUSTOM 1727
#define CcRqCREATEICONBUT 1726
#define CcRqCREATEPOPUP 1725
#define CcRqCREATECHECKBOX 1724
#define CcRqCREATERADIOBUT 1723
#define CcRqCREATEEDITTXT 1722
#define CcRqCREATESTATICTXT 1721
#define CcRqCREATEBUTTON 1720
#define CcRqCREATEMODALDIALOG 1701 /* create modal dialog. */
#define CcRqCREATEDIALOG 1700
#define CcRqCREATETOOLBARSEPARATOR 1603 /* create a toolbar separator item. */
#define CcRqCREATETOOLBARITEM 1602 /* create a toolbar bitmap item. */
#define CcRqCREATEMDITOOLBAR 1601 /* create a toolbar for a MDI process. */
#define CcRqCREATESDITOOLBAR 1600 /* create a toolbar. */
#define CcCbFONTSIZE 1530
#define CcCbFONTNAME 1520
#define CcRqGETFONTSIZES 1510
#define CcRqGETFONTNAMES 1500
#define CcRqSETCLIENTSIZE 1438 /* set client size. */
#define CcRqDELCONTROLTIP 1437 /* remove controls from tooltip areas. */
#define CcRqADDCONTROLTIP 1436 /* add controls to tooltip areas. */
#define CcRqGETWINDOWSIZE 1435
#define CcRqRESTACKWINDOW 1434
#define CcRqSHOWWINDOW 1433
#define CcRqSETWINDOWSIZE 1432
#define CcRqSETSELECTWINDOW 1431
#define CcRqSETWINDOWPOS 1430
#define CcRqSETEDITSELECTION 1428
#define CcRqSETSCROLLSIZE 1427
#define CcRqSETSCROLLPOS 1426
#define CcRqSETSCROLLRANGE 1425
#define CcRqOBSCURECURSOR 1422
#define CcRqCHANGEWINDOWCURSOR 1421
#define CcRqACTIVATEWINDOW 1420 /* activating window. */
#define CcRqACTIVATECONTROL 1419 /* activating controls. */
#define CcRqCREATECARET 1610
#define CcRqSETCARETPOS 1611
#define CcRqDESTROYCARET 1612
#define CcRqHIDECARET 1613
#define CcRqSHOWCARET 1614
#define CcRqGETWINDOWPOS 1416
#define CcRqGETCLIENTSIZE 1415
#define CcRqUPDATEWINDOWRECT 1412 /* updating rect part of a window/control. */
#define CcRqGETWINDOWTEXT 1411
#define CcRqSETWINDOWTITLE 1410
#define CcRqFAKEPAINT 1405 /* combination of BeginPaint; EndPaint; InvalidateRect; */
#define CcRqENDPAINT 1404
#define CcRqBEGINPAINT 1403
#define CcRqDESTROYWINDOW 1402
#define CcRqDESTROYMODALDIALOG 1401 /* destroy modal dialog. */
#define CcRqDRAWMBAR 1265
#define CcRqTRACKPOPMENU 1256 /* handling pop up menu. */
#define CcRqCREATEPOPMENU 1255
#define CcRqINSERTSEPARATOR 1245
#define CcRqMENUENABLE 1235
#define CcRqMODIFYMENU 1230
#define CcRqINSERTMENU 1226 /* inserting a menu in the menu bar. */
#define CcRqITEMENABLE 1220
#define CcRqREMOVEMENUSHORTKEY 1217 /* removing a shortkey of a menu item. */
#define CcRqADDMENUSHORTKEY 1216 /* adding a shortkey of a menu item. */
#define CcRqMODIFYMENUITEM 1215
#define CcRqDESTROYMENU 1214
#define CcRqDELETEMENU 1213 /* deleting a menu */
#define CcRqREMOVEMENUITEM 1212
#define CcRqCHECKMENUITEM 1210
#define CcRqINSERTMENUITEM 1205
#define CcRqCREATELISTBOX 1206
#define CcRqADDTOLISTBOX 1207
#define CcRqSELECTLISTBOXITEM 1208
#define CcRqMARKLISTBOXITEM 1209
#define CcRqDOMESSAGE 1100
/* Game OS to Clean codes: 500-599 */
#define CcWmCHECKQUIT 513 /* check user's quit function */
#define CcWmUSEREVENT 512 /* user defined event */
#define CcWmSTATISTICS 511 /* request for statistics */
#define CcWmOBJECTKEYUP 510 /* key released */
#define CcWmOBJECTKEYDOWN 509 /* key pressed for object */
#define CcWmOBJECTTIMER 508 /* framecounter reached 0 */
#define CcWmANIMATION 507 /* animation sequence ended */
#define CcWmCOLLISION 506 /* collision of two objects */
#define CcWmTOUCHBOUND 505 /* object touches bound */
#define CcWmOBJECTDONE 504 /* object is destroyed */
#define CcWmMOVEOBJECT 503 /* move object */
#define CcWmINITOBJECT 502 /* initialize new object */
#define CcWmSCROLL 501 /* calculate layer positions */
#define CcWmGAMEKEYBOARD 500 /* keyboard input for game */
/* TCP OS to Clean codes: */
#define CcWmINETEVENT 140
#define CcWmSPECIALBUTTON 133 /* info about OK/CANCEL button selected. */
#define CcWmPROCESSDROPFILES 132 /* requesting opening of files. */
#define CcWmGETTOOLBARTIPTEXT 131 /* getting tooltip text. */
#define CcWmSETFOCUS 130 /* notifying obtaining keyboard input focus. */
#define CcWmKILLFOCUS 129 /* notifying loss of keyboard input focus. */
#define CcWmPROCESSCLOSE 127 /* requesting closing of process. */
#define CcWmDRAWCLIPBOARD 126 /* clipboard handling. Copied from Ronny. */
#define CcWmGETSCROLLBARINFO 125 /* info about scrollbars. */
#define CcWmSCROLLBARACTION 124 /* scrollbar handling. */
#define CcWmDDEEXECUTE 123
#define CcWmIDLEDIALOG 121 /* initialising modal dialogues. */
#define CcWmDRAWCONTROL 120
#define CcWmITEMSELECT 119
#define CcWmBUTTONCLICKED 118
#define CcWmINITDIALOG 117
#define CcWmIDLETIMER 116
#define CcWmTIMER 115
#define CcWmNEWVTHUMB 114
#define CcWmNEWHTHUMB 113
#define CcWmGETVSCROLLVAL 112
#define CcWmGETHSCROLLVAL 111
#define CcWmSIZE 110 /* resize information. */
#define CcWmMOUSE 109
#define CcWmKEYBOARD 108
#define CcWmDEACTIVATE 107
#define CcWmACTIVATE 106
#define CcWmCLOSE 105
#define CcWmCOMMAND 103
#define CcWmCHAR 102
#define CcWmCREATE 101
#define CcWmPAINT 100
#define CcWmNOTIFY 78 /* notify events. */
#define CcWINMESSmax 999
#define CcWINMESSmin 100
#define CcRETURN6 16
#define CcRETURN5 15
#define CcRETURN4 14
#define CcRETURN3 13
#define CcRETURN2 12
#define CcRETURN1 11
#define CcRETURN0 10
#define CcRETURNmax 19
#define CcRETURNmin 10
#define CcWASQUIT 1
/*
* MW: new convention: messages that are passed within the OS thread
* begin with PM. They can be in range WM_USER (currently 0x0400)
* to 0x7FFF.
*/
#define PM_SOCKET_EVENT 0x0405
#define PM_DNS_EVENT 0x0406
/* Cursor types */
#define CURSHIDDEN 6
#define CURSARROW 5
#define CURSFATCROSS 4
#define CURSCROSS 3
#define CURSIBEAM 2
#define CURSBUSY 1
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