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-rw-r--r--backyard/trunk/GameController/src/nl/camilstaps/botleagues/GameController.java16
-rw-r--r--backyard/trunk/GameController/src/nl/camilstaps/botleagues/MyGame.java12
2 files changed, 0 insertions, 28 deletions
diff --git a/backyard/trunk/GameController/src/nl/camilstaps/botleagues/GameController.java b/backyard/trunk/GameController/src/nl/camilstaps/botleagues/GameController.java
deleted file mode 100644
index 0ad9d2c..0000000
--- a/backyard/trunk/GameController/src/nl/camilstaps/botleagues/GameController.java
+++ /dev/null
@@ -1,16 +0,0 @@
-/**
- *
- */
-package nl.camilstaps.botleagues;
-
-/**
- * The idea is to let this be a generic class that can be used for any game.
- * It should take care of functions like:
- *
- * * Starting up bots
- * * Sending data to bots
- * * Receiving data from bots
- */
-public abstract class GameController {
-
-}
diff --git a/backyard/trunk/GameController/src/nl/camilstaps/botleagues/MyGame.java b/backyard/trunk/GameController/src/nl/camilstaps/botleagues/MyGame.java
deleted file mode 100644
index ecce818..0000000
--- a/backyard/trunk/GameController/src/nl/camilstaps/botleagues/MyGame.java
+++ /dev/null
@@ -1,12 +0,0 @@
-/**
- *
- */
-package nl.camilstaps.botleagues;
-
-/**
- * The idea is to let this be an example of a game controller.
- * Initially, we can do all the work here. Ideally, later, we'll split that up in an abstract part (in GameController) and an extension.
- */
-public class MyGame extends GameController {
-
-}