package OO14route66; import java.awt.Color; import java.awt.Graphics; import javax.swing.JFrame; import javax.swing.JPanel; /** * OO13route66 animation * @author Pieter Koopman * * Yields a graphical view on all cars */ public class RoadView extends JFrame { JPanel panel; // the panel to draw the cars public static final int WINDOWSIZE = 600; // the window size private final Model model; // the model knows the position of cars /** * A subclass of JPanel to draw the cars. * This is a bit of a hack to ensure that this panel is painted correctly. */ private class CarPanel extends JPanel { /** * Constructor: just call the constructor of the base class */ public CarPanel() { super(); } /** * paint the roads and cars * @param g Graphics to paint on */ @Override public void paint (Graphics g) { paintRoad(g); paintCars(g); } } /** * The constructor of RoadView * @param model */ RoadView(Model model) { super("Route66 traffic simulator"); this.model = model; setSize(WINDOWSIZE, WINDOWSIZE); setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); panel = new CarPanel(); add(panel); } /** * Paint the view of the model graphically * @param g */ @Override public void paint(Graphics g) { super.paint(g); panel.repaint(); } /** * Paint all cars * @param g graphics to draw on */ private void paintCars (Graphics g) { for (int i = 0; i < Model.NUMBEROFCARS; i += 1) { model.getCar(i).paint(g); } } /** * Paint the roads * @param g graphics to draw on */ private void paintRoad (Graphics g) { final int left = (WINDOWSIZE / 2) - Car.CARWIDTH - 4; final int width = 2 * Car.CARWIDTH + 8; g.setColor(Color.white); // background g.fillRect(0, 0, WINDOWSIZE, WINDOWSIZE); g.setColor(Color.darkGray); // streets g.fillRect(0, left, WINDOWSIZE, width); if (Model.DIRECTIONS > 2) { // paint a crossing if there are 4 directions g.fillRect(left, 0, width, WINDOWSIZE); } } }